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Accessibility Post #1
Thursday 30 September 2021
Accessibility – Barrierefreiheit – toegankelijkheid, across the board more and more of our clients are pushing us to keep on looking at our work and to ask ourselves; How can we make it more accessible to a greater number of visitors?
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Immersive Lab
Tuesday 1 June 2021
YIPP Immersive Lab is an immersive projection space, set up at our studio in Amsterdam Noord. In it, we want to create and experiment with new things which are fun, immersive, interactive and visually stunning.
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Installing overseas during a pandemic
Tuesday 4 May 2021
Let’s say you have a project on an island far away in Southeast Asia. Because of a pandemic, there is no way you can catch a flight to visit the museum on-site. But still, you need to deliver your interactive installations….What would you do?
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CERN Science Gateway
Tuesday 9 March 2021
New assignment! In a fantastic all-Dutch consortium we won the pitch for design and build of 2 large areas of the CERN Science Gateway!
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Our climate footprint, 2020
Monday 25 January 2021
Check our climate footprint for 2020!
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King opens new exhibition Loenen National War Cemetery
Wednesday 2 December 2020
November 26. 2020, King Willem-Alexander opened the new memorial and educational centre of Loenen National War Cemetery. The centre, designed by Tinker Imagineers, focuses on stories by Dutch war victims and the deployment of the Dutch during international (peace) missions. In the exhibition, visitors encounter the relatives of war victims and learn more about the veterans and the military missions that the Netherlands has contributed to.
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One off projects
Friday 23 October 2020
Very often we create a 'group' of interactives for our clients. But just as often we deliver a one-off installation, game or experience. Underneath you'll find some projects that opened in the past few months.
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The Kruispunt 3D collection
Wednesday 14 October 2020
The Wereldmuseum in Rotterdam has a collection of Asmat shields, detailed hand-carved wooden shields from the Papua province. We have 3D scanned these objects using photogrammetry and made an interactive around it, to highlight unique details to visitors.
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Corona-proofing museum interactives
Wednesday 8 July 2020
This blog post is a shortened version of a webinar that we gave at Ecsite this year. Ready to get inspired?
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Our personal top 5
Wednesday 12 February 2020
As the new year has started up fully, we at YIPP took a moment to reflect and look back. To find out what the best exhibit would be we’ve ever made. But not by price, amounts of visitors, publications or anything alike…
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Global Game Jam 3
Thursday 9 January 2020
Third year for YIPP people to join the Gamejam and in that spirit we ended up having 3 separate teams as well.
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All Hands on Deck! A technical look
Friday 27 December 2019
17th century satellite photos, sandbanks and 3D printing. A technical walktrough of the sailing game "All Hands on Deck!" at museum Kaap Skil on Texel.
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Our climate footprint
Tuesday 24 December 2019
We tried to find out how much YIPP contributes to climate change - and what we can do about it. We worked out our total greenhouse footprint of 2019, and made some plans for the future.
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Global Game Jam 2019 - Rotterdam
Thursday 14 March 2019
Just like last year YIPP participated in the Global Game Jam, this year with four people. Arco and Max (programmers), Mike (designer) and Thomas (Technical Artist). We’ve got some additional support from Sasha (designer) to help us out with visuals.
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We are hiring! (2 vacancies)
Wednesday 27 March 2019
Do you want to join us making high-end experiences and games for museums? We are looking for a developer and a project manager!
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Experimenta
Friday 2 November 2018
Upon opening in 2019, Experimenta will be the largest science center in Germany. YIPP is producing over 60 interactive exibits and audiovisual installations.
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Un T.rex à Paris
Wednesday 6 June 2018
Trix has moved from Barcelona to Paris!
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Eat. Create. Repeat.
Wednesday 11 April 2018
Our designer Marocha participated in a 48h Game Jam. Her team had a special angle, focusing on storytelling and won awards for BEST GAME ART and BEST SOUND DESIGN.
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Cuba
Tuesday 13 March 2018
Sometimes we venture a bit into unknown territory. This assignment seemed small but made a huge impact in a remarkable country: Cuba.
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Animating jellyfish
Monday 13 November 2017
Creating a Jellyfish in 3D with animations is not an easy task. Here is my process of combining two different techniques of animations to get the final result.
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Prototypes
Thursday 27 July 2017
It's probably my favorite part of a project: building quick prototypes to test ideas, designs, technology... At YiPP we build a lot of prototypes and we wanted to share some of the nicest ones with you!
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Interview: Digital Storytelling
Thursday 11 May 2017
Ecsite's Spokes magazine interviewed Wouter (van der Zouwe) about digital storytelling and how it can be used in the field of museums and science centers.
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The 'Minority Report reference'
Tuesday 21 March 2017
Anyone working in our field will have heard this during a client briefing some time or another: "we want it to be something cool and futuristic like in that movie 'Minority Report'... you know!"
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Museumvisie december 2016
Wednesday 7 December 2016
Three of our projects were featured in the december issue of the Museumvisie, the magazine of the Dutch Museums Association. Of course we're very proud of that fact!
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?!What the..Wednesday II
Wednesday 19 October 2016
Very soon we will be moving to a different floor, that’s why we came up with some absolute must-haves for our new office. Next to that we had a look at the amazing real-time cinematography in Unreal, an interview with the composer of DOOM 2016, swarm robotics, and some pretty nice visual stuff.
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?!What the....Wednesday
Wednesday 12 October 2016
From now on every wednesday we collect and share our favorite projects. This first week an interactive race experience, the use of colour in storytelling, amazing code based visuals, perspective tracking demo's, and the story of a mysterious hexagonal room with an interior where 'Star Trek meets Mad Man'...
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Working in China
Wednesday 13 July 2016
We have just returned from a trip to Shenzhen China, to finish up a project we have been working on for the past year. So I thought it would be nice to share some of our experiences with you. And maybe give some tips and tricks if you have a Chinese project coming up.
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A blog?
Wednesday 8 June 2016
Yes a blog! From now on we will share all our endeavours, discoveries, insights and nonsense with you through this blog! For example, now I have a place to tell you a little bit about the things we discovered while making 5 Kinect powered games for the Philips Museum.
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