• Global Game Jam 2019 - Rotterdam

    Thursday 14 March 2019

    Just like last year YIPP participated in the Global Game Jam, this year with four people. Arco and Max (programmers), Mike (designer) and Thomas (Technical Artist). We’ve got some additional support from Sasha (designer) to help us out with visuals.

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  • Experimenta

    Friday 2 November 2018

    Upon opening in 2019, Experimenta will be the largest science center in Germany. YiPP is producing over 60 interactive exibits and audiovisual installations.

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  • Eat. Create. Repeat.

    Wednesday 11 April 2018

    Our designer Marocha participated in a 48h Game Jam. Her team had a special angle, focusing on storytelling and won awards for BEST GAME ART and BEST SOUND DESIGN.

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  • Cuba

    Tuesday 13 March 2018

    Sometimes we venture a bit into unknown territory. This assignment seemed small but made a huge impact in a remarkable country: Cuba.

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  • Animating jellyfish

    Monday 13 November 2017

    Creating a Jellyfish in 3D with animations is not an easy task. Here is my process of combining two different techniques of animations to get the final result.

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  • Prototypes

    Thursday 27 July 2017

    It's probably my favorite part of a project: building quick prototypes to test ideas, designs, technology... At YiPP we build a lot of prototypes and we wanted to share some of the nicest ones with you!

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  • Interview: Digital Storytelling

    Thursday 11 May 2017

    Ecsite's Spokes magazine interviewed Wouter (van der Zouwe) about digital storytelling and how it can be used in the field of museums and science centers.

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  • The 'Minority Report reference'

    Tuesday 21 March 2017

    Anyone working in our field will have heard this during a client briefing some time or another: "we want it to be something cool and futuristic like in that movie 'Minority Report'... you know!"

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  • Museumvisie december 2016

    Wednesday 7 December 2016

    Three of our projects were featured in the december issue of the Museumvisie, the magazine of the Dutch Museums Association. Of course we're very proud of that fact!

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  • ?!What the..Wednesday II

    Wednesday 19 October 2016

    Very soon we will be moving to a different floor, that’s why we came up with some absolute must-haves for our new office. Next to that we had a look at the amazing real-time cinematography in Unreal, an interview with the composer of DOOM 2016, swarm robotics, and some pretty nice visual stuff.

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  • ?!What the....Wednesday

    Wednesday 12 October 2016

    From now on every wednesday we collect and share our favorite projects. This first week an interactive race experience, the use of colour in storytelling, amazing code based visuals, perspective tracking demo's, and the story of a mysterious hexagonal room with an interior where 'Star Trek meets Mad Man'...

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  • Working in China

    Wednesday 13 July 2016

    We have just returned from a trip to Shenzhen China, to finish up a project we have been working on for the past year. So I thought it would be nice to share some of our experiences with you. And maybe give some tips and tricks if you have a Chinese project coming up.

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  • A blog?

    Wednesday 8 June 2016

    Yes a blog! From now on we will share all our endeavours, discoveries, insights and nonsense with you through this blog! For example, now I have a place to tell you a little bit about the things we discovered while making 5 Kinect powered games for the Philips Museum.

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